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Showing posts from December, 2021

Inscryption: More Than Just a Card Game (Spoilers Ahead)

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  There aren't many games I have played that struck me like Inscryption . It's hard to talk about most of this game without delving into spoiler territory, so read at your own risk. I'm probably not going to be going through a " What I Liked" and "What I Didn't Like" like I normally do since I really don't think there is much I honestly disliked  about this game.  I also wanted to discuss this game and how it sets itself apart from a lot of other games I've played this year. Long story short, this game deserves your attention.  This is how the game starts...Notice that the new game button can't be selected.  First things first, Inscryption is a very addictive card game.  They game has great mechanics right off the bat and it's eerily fun. Playing cards feels fun and gives a Yu-Gi-Oh! feel. The animations of each card are charming and detailed; they don't stagnate which is really cool. The mechanics are sound too. While the beginni...

Psychonauts 2 Review

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Back in 2011, Tim Schafer from Double Fine Productions explored the idea of what a game would look like if every level was actually set in the minds of the characters in the game. When I played it, I immediately fell in love with the environments, characters, and story. The level designs were able to be super out there and weird but totally believable. The gameplay had the ability to blend with the story. Each enemy was related to what was going on inside the characters head at the time. Levels designs were able to dabble in the obtuse and imaginary. It's okay if there are endless pits to nowhere because you're in someone's mind and it sorta makes sense. The premise also kind of "cheats" in that you get all sorts of character development when you make the level in someone's mind. Psychonauts 2  continues Raz's adventure from his 2011 adventure. Almost the entire cast of characters come back in this entry. The game starts off hot with Raz going on a mission...