Axiom Verge 2 Review: On the Verge of Mediocrity
Sequelitis is the word that comes to mind when playing Axiom Verge 2. I'm not 100% sure of the origin. But I learned about it from a YouTube series by EgoRaptor (Arin Hanson). It's defined as the sequel of an original price of media not delivering on the same merits as the original. The idea being that the original had set bar that the sequel had to surmount. A sequel will always be judged by the piece of media that came before. And sometimes a sequel ends up failing to find critical and cult success if it is anything but better and bigger than the original in every aspect. Super Smash Brothers Brawl suffered from sequelitis because of how much Sakurai (the creator of the beloved series) wanted to ensure his game didn't a have such a high skill ceiling as its predecessor. He wanted more people enjoy the Smash series and wanted to give new fans (that came from the huge influx of Wii owners) an entry point. So he added random tripping and removed any expert skills that ...