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Showing posts from October, 2010

History of Batman Video Games: Why Preparation is Key

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     As far as I have known video games, I have never seen a video game that was "a mistake" and a success at the same time. Video games, unlike art, cannot be critically acclaimed if there is no effort involved. I am sorry to say, but all Duchamp did was stick a toilet in some plaster and called it art. It may have transformed the art world as we know it, but a game cannot do the same thing. You cannot stick a character in an open world with nothing to do and call it a "self-reflecting" video game. It's just plain boring. Allocating controls to random buttons on a controller isn't a Pollack, it's just an absurd mess. Video games are limited in their creativity because they must work on a logical level. Part of the art of a video game is in the way it flows and how intuitive it can be. The variability seems limited to the user input, story, the graphics, the combat and the genres that the game claims to be. Fortunately, this is enough to giv...